So you may not be sure that error is from your side or from another side or from Xcode itself. Update of Pods 2. Added new pods 3. Upgrade of Xcode 4. Due to derived data stored. Yeah its true that you must aware of cause of error so that can fix it but here you have to make sure first that its not due to cache data or derived data of Xcode that you have already building.
Sometimes, derived data causes this issue and we did not get to know where issue is. Step 2. Open Xcode and Build again and check error is gone or still there. If error is till there then proceed with next steps. Step 4. Check main cause of error is which POD file. Then go to that pods page on GitHub see that there is any update on methods.
Actually if you have updated pods then its methods calling style and other methodology are changed in that library. So that may also cause error like this. Note :- Also make sure that you have opened that. Notify me of follow-up comments by email. Notify me of new posts by email.
I am still surprised that, was that issue with extension or with pods. But finally it worked for me. This is a known issue with Swift 4. Previously, I tried each of the methods suggested here rebuild, exit Xcode, clean and rebuild, purge Derived Data files. None of them worked.
Once I added the user define build setting per the article, Swift then told me the true error. In my use case I had used the function "Refactor to Storyboard" in Xcode It created the new refactored story board fine but failed to add it to bundle resources. Solved by:. In my case it was about having a file named Location. Cause I don't, however, it's been solved by removing the file and adding another file with a different name.
If you have multiple targets, where two or more targets have files with the same name, check the target membership of those files in Files inspector. The error occurs when multiple instances of the equally named file have set the target membership for the same target. I got the same error when linking separate storyboards.
The error, "Command CompileSwiftSources failed with a nonzero exit code. Alright, I was having the same problem with Xcode I usually use a storyboard for every view, that way if someone is helping it's easier to fold code in. I needed to make one of the view on one storyboard the initial view Controller. Finally I downloaded a fresh copy and replaced the one I had previously installed.
It was the same exact version. That did the trick. I had the JSONwebtoken pod installed and that was causing issues. This started happening in Xcode In my case, the problem was that I assigned a. It due to any class name is conflicting with existing apple classes. For Example: State, Event etc. If Info. I just uncomment that line, run pod install on the terminal again. And it got fixed. It was commented since the app was entirely made on Objective-C.
Since the app now uses Swift I had to make that change on the Podfile. In my case, I used too complicated initializations inside a class extension. It suddenly broke my build. Stack Overflow for Teams — Start collaborating and sharing organizational knowledge.
Create a free Team Why Teams? Collectives on Stack Overflow. Learn more. Build fails with "Command failed with a nonzero exit code" Ask Question. Asked 4 years, 6 months ago. Modified 2 months ago. Viewed k times. When I try to build my app with Xcode, an error interrupts the build process: Command CompileStoryboard failed with a nonzero exit code Sometimes, it shows this error instead: Command CompileSwift failed with a nonzero exit code I have New Build System turned on. What can I do to fix this?
In xcode 10 - stackoverflow. Everybody wrote down his own case, damit apple, what a frustrating environment is that xcode thing — yerlilbilgin. Also see here. Tldr the report navigator may not give all information you need. So it might be a good idea to look into the issue navigator Apple has the worst development platform — novice. Add a comment. Sorted by: Reset to default. Highest score default Trending recent votes count more Date modified newest first Date created oldest first.
Help us improve our answers. Are the answers below sorted in a way that puts the best answer at or near the top? George George Well closing your project does not clean it that's why it didn't work : — arled. I to go this error. In my Cordova config. After accepting the recommended I then fixed the config. I also facing same issue in xcode 10 and tried all the solutions provided but nothing working. Krishna Meena Krishna Meena 5, 4 4 gold badges 30 30 silver badges 44 44 bronze badges. This answer worked.
I can't even find this path. But did the trick with tww code. Dpedrinha Yes because that is of my local system. I have updated path now you will be able to find it. Moamen Mostafa Moamen Mostafa 3 3 silver badges 5 5 bronze badges. Didn't work for me.
This error appeared when i try to localize the info. Didn't work with me also , specially when i try to imbed framework I created before. Didn't work. No reaction. The hint was very helpful for me, even if it didn't help immediately. Show 3 more comments. Steve E Steve E 10 10 silver badges 16 16 bronze badges. You may not have exactly the same error as me, but an easy way to find a more detailed explanation of the error is to: Show the issue navigator while the build time error is showing Click the error: Then, you should see more about your error: I hope this helps.
Benj Benj 7 7 silver badges 20 20 bronze badges. The following steps resolved this issue for me: Removed all pods from Podfile Executed pod install to remove all installed pods Executed pod deintegrate to remove support for CocoaPods Deleted Podfile.
I corrected it back to Swift 4. Cleaned again, rebuilt. What if we use Carthage instead of Pod? I'm sorry I have not used Carthage before. I even moved to Swift Package Manager now. In my case I fixed it by revoking my developer certificates and letting xcode regenerate them.
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Upgrading a swift project to Xcode 10 with CSV as a submodule dependency fails to compile with an error message of:. I'll investigate and see if I can get a pull request together, but in case you move faster than me raising the issue here. The text was updated successfully, but these errors were encountered:. Sorry, something went wrong. While beforehand that could be initiated there, now it needs a variable created.
Simply add this line to create that variable in the file:. Skip to content. Star New issue. Jump to bottom. Copy link. Upgrading a swift project to Xcode 10 with CSV as a submodule dependency fails to compile with an error message of: Command MergeSwiftModule failed with a nonzero exit code I'll investigate and see if I can get a pull request together, but in case you move faster than me raising the issue here.
So my question is, how might I be able to work around this? Even a general strategy for dealing with this sort of issue would be helpful! I was having the same issue and I was able to get myself unblocked by changing the Compilation Mode in Build Settings from singlefile to wholemodule. This definitely isn't a long-term solution, but this at least got me building with Xcode Hope this helps you or someone else having this issue for now! That has also got me building for now, thanks for the suggestion!
I'm going to file a bug report, hopefully this can get resolved during the betas.
This error happens when you are migrating your code from Xcode 9 to Xcode 10+. It due to any class name is conflicting with existing apple. mio88oke.com › mergeswiftmodule-failed-with-a-nonzero-exit-code. I have a fairly large project which is failing to build with the Xcode 12 beta Command MergeSwiftModule failed with a nonzero exit code.